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League tips and stuff

EvilMonkeyzHD

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Tips?
It honestly depends on how you want to play the game. There are mainly two routes one can take:

1. The Fun Route
- Play whatever champion you'd like, wherever you want. Hmmm..okay maybe not that loosely, but these people don't care about champions that are good at the moment and just play what they like to play (ex. fiddlesticks jungle).

2. The Serious Route
- Play a tank with smite and purchase cinderhulk.
Sejuani cinder hulk I heard is op. What about a good jungle route. Idk that stuff
 

Mamiamato24

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Sejuani cinder hulk I heard is op. What about a good jungle route. Idk that stuff
You usually start at either the krugs (2 rock creature thingies) or gromp (the frog), with help from either the top laner or duo bot lane (depending on where you are on the map) and make sure to smite it. You usually then proceed to take the nearest buff, and depending on how healthy you are, either proceed to clear the rest of the jungle in a linear fashion or recall and continue. It's also a good idea to experiment what works well with you, since different junglers benefit from different routes. For example: resourceless champions generally don't need mana regeneration and can start at red, but mana-hungry junglers would rather start at blue.
I wouldn't recomment counter-jungling, since you are quite new to the game. If you'd like to try, champions like Nunu with great clears can sneak in the enemy jungle and try to steal a camp or two from them.

Item-wise, Ranger's Trailblazer is a good item if your clears aren't great, Poacher's Knife is good for counter jungling, Skirmisher's Sabre is a very strong item that reduces the amount of damage taken from the target you smite, as well as increasing yours to that target. The blue one (can't remember what it's called) decreases the movement speed of the person you smite, which is useful for any champion that cannot close a gap between you and an enemy.

The four different enchantments are as follows:
Magus: Good for mages, like fiddlesticks, diana, and anyone who's abilities scale off AP.
Cinderhulk: Perfect for all tank junglers.
Devourer: Good for attack-speed reliant junglers, such as Master Yi.
Warrior: Good for AD junglers, or semi-tanky semi-damage dealing junglers like Jarvan or Rek'Sai.
 

Julia

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Press d to dance

jk dont do that pls

I'll write some later I guess edit inc.
 

Mamiamato24

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Nah, that item is straight useless regardless of how you play.
I've played a bit of skirmisher's saber Nunu and the movement speed buff is pretty convenient. I don't think it's the best jungle item but it's okay.
 

Girls

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i dont play much anymore, but id say
  • play with a friend / friends
  • find a champ to main and know there role and strengths.
 
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Practice having good positioning, positioning depends on which role you play, for example don't stand at the front of a teamfight if you're a squishy marksman. Stand at the back and attack otherwise you get shut down in less than a second.
 

OldManDippy

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well im a laner, i dont jungle that stuff is hard stuff yafeel? you know, if your laner does bad you get hate so hard stuff, rl hard

here are stuff you should learn;
wave manipulation
how to cs
warding
knowing how and when to trade
roaming
using your lead to help out your whole team, not yourself
how to position in teamfights

edit: map awareness
a nice subreddit is http://www.reddit.com/r/summonerschool
they are nice people
 
Last edited:
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well im a laner, i dont jungle that stuff is hard stuff yafeel? you know, if your laner does bad you get hate so hard stuff, rl hard

here are stuff you should learn;
wave manipulation
how to cs
warding
knowing how and when to trade
roaming
using your lead to help out your whole team, not yourself
how to position in teamfights

edit: map awareness
a nice subreddit is http://www.reddit.com/r/summonerschool
they are nice people
How do you help your team when ahead, I'm not very good at that.
 

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