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SURVIVAL GAMES SG Inertia

Yannick

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Ninetailefox92

How could you have 158 Tier 2s in a 230 block radius...

Par 72 is known for having too many... And it only has 45 in a 225 block radius...
I played the map in the Deception Games. Trust me. Its crazy. EVERY SINGLE CHEST ive opened was a tier 2
 

Lemonz87

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It was fine during the deception games so we decided to keep the tiering
...I heard it was crazy... But ok... I'm just a little worried about the gameplay on such an OP map

People complain to me about 45 tier 2s - I don't even want to know what 158 will do O.O

*world explodes*
 

Ninetailefox92

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...I heard it was crazy... But ok... I'm just a little worried about the gameplay on such an OP map

People complain to me about 45 tier 2s - I don't even want to know what 158 will do O.O

*world explodes*
They can complain to me if they want but I'm busy with IRL stuff atm so I won't really be taking notice
 

MuhocanD

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Dude ı like but ı have thinks come skype or ts or conversation :)
 

kaelinator

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I find no reason this map should have been accepted. It completely takes away the element of actually TRYING to find a valuable chest. What is the challenge when there are MORE tier twos than tier ones?!?!? This is a competitive server, not mineplex. Im my opinion, I think the people who decided to accept this map have a biased towards new map makers. The screenshot just look like circles and over contrasting filters with some vibrant shader pack on. There is no logic as to why this map was accepted, except for the fact that it was made by ninetailfox. I wish build t ew as would put more effort into maps instead of just coming out with a new map every month.

Does anyone remember sg 2? I would like to see effort like that. Where there aren't as many tier twos AND the builds are awe-inspiring. This map makes me critical in beliving that no thought was put into deciding that the map should be accepted. I direct no hate towards ninetailfox. But I feel as though I need to vent about how maps that took 1/9 of the time to make and 1/9 the amount of effort gets accepted nearly instantly. I'd like to see some verity in the map makers seeing their building styles, maybe accepting maps that maybe seem risky to add, but at the same time, they are beautiful and original.

I will remain open minded to other opinions, but please don't be hateful.
 

Mirko

Quantum
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Ninetailefox92 Could you PM me the download of the map just to explore it a little lit?
I will not give it to anyone, I just want to download it and put on my minecraft because I can't use internet on the pc on these days, and without internet, I can't play the map in Survival Games.
 

Ninetailefox92

District 13
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I find no reason this map should have been accepted. It completely takes away the element of actually TRYING to find a valuable chest. What is the challenge when there are MORE tier twos than tier ones?!?!? This is a competitive server, not mineplex. Im my opinion, I think the people who decided to accept this map have a biased towards new map makers. The screenshot just look like circles and over contrasting filters with some vibrant shader pack on. There is no logic as to why this map was accepted, except for the fact that it was made by ninetailfox. I wish build t ew as would put more effort into maps instead of just coming out with a new map every month.

Does anyone remember sg 2? I would like to see effort like that. Where there aren't as many tier twos AND the builds are awe-inspiring. This map makes me critical in beliving that no thought was put into deciding that the map should be accepted. I direct no hate towards ninetailfox. But I feel as though I need to vent about how maps that took 1/9 of the time to make and 1/9 the amount of effort gets accepted nearly instantly. I'd like to see some verity in the map makers seeing their building styles, maybe accepting maps that maybe seem risky to add, but at the same time, they are beautiful and original.

I will remain open minded to other opinions, but please don't be hateful.
Hello, you probably shouldn't use capitalisation in your posts to try to accentuate a point as it just reads as a bit juvenile and if anything devalues your opinions, the map was accepted as it was a great success in the deception games where people came in and played the map, the map was not accepted due to screenshots, if anything screenshots are just a courtesy for players who were not able to be in or watch the deception games. There is a lot of logic to why the map was accepted, a lot of hard work was put into it, it is well built and was well accepted by the community during the deception games. If you have researched Red Forest you would realise we do not put out a map every month and we put a lot of effort into our maps, our maps aren't accepted just because we are a popular build team, our recent map Ozymandias came out much before Inertia and it has not been added. I completely agree that builds should be awe inspiring but the general player of MCSG does not care about awe inspiring builds, they want the easiest wins and best pvp environment so that is what we catered for in Inertia. We put in a lot of effort on this map and the work on the laboratories by my builders is outstanding so I would appreciate if you do not diminish the work they put into it, it seems as if you are judging just from the screenshots and not the in game experience. I do believe there should be a variety in the maps added but Inertia is not just another copy of a previous map it has a lot of character and hidden secrets and is a new spin on an indoor style map like solar frost.
 

DE5T1NY

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Hello, you probably shouldn't use capitalisation in your posts to try to accentuate a point as it just reads as a bit juvenile and if anything devalues your opinions, the map was accepted as it was a great success in the deception games where people came in and played the map, the map was not accepted due to screenshots, if anything screenshots are just a courtesy for players who were not able to be in or watch the deception games. There is a lot of logic to why the map was accepted, a lot of hard work was put into it, it is well built and was well accepted by the community during the deception games. If you have researched Red Forest you would realise we do not put out a map every month and we put a lot of effort into our maps, our maps aren't accepted just because we are a popular build team, our recent map Ozymandias came out much before Inertia and it has not been added. I completely agree that builds should be awe inspiring but the general player of MCSG does not care about awe inspiring builds, they want the easiest wins and best pvp environment so that is what we catered for in Inertia. We put in a lot of effort on this map and the work on the laboratories by my builders is outstanding so I would appreciate if you do not diminish the work they put into it, it seems as if you are judging just from the screenshots and not the in game experience. I do believe there should be a variety in the maps added but Inertia is not just another copy of a previous map it has a lot of character and hidden secrets and is a new spin on an indoor style map like solar frost.
Wrecked (Pls don't ban me)
 

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