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So this took 2-3 devs (Not sure what the dev count is atm) a whole month to do.... Not going to lie, I was expecting something actually good for that whole month that we were waiting.
What we need is a person that is actually dedicated to making the server a better place and will make sure that everyone is doing their job properly which at the moment isn't really the case. Besides this we need a leader that realizes that MCSG is a PVP network, I don't think some of the...
Hey just wanted to let you know that doing quick switch 360's with the fns still doesn't work 40% of the time, and that games are still laggy sometimes. Other than that great job with the bug fixes!
I'm curious to see if the fns is actually fixed this time. And may I say, you guys should work on the hits and knockback more please. Hits register a bit to quickly and at a far distance and as for the knockback people tend to stay stuck in the air for a long time with how much knockback there...
Fns is still broken. I played a few beta games earlier on today to test it. You all definetely improved it a bit, but the majority of the times it still doesn't place when quick switching.
Congratulations you guys deserve it! Glad to see Nagol And Yannick become admins, they've helped me out many times and I hope they help change things for the better around here :)
Love the new features. But i'd rather see more Anti-Cheat updates tbh. The current Anti-Cheat is just not doing the trick yet when it comes to blocking kill aura, speed, etc. users. Plus there's still a bit too much knockback and the reach is too far but yeah, Good Update.
Idk if you guys have noticed yet but with the current ncp the hit detection got better but the hits are still a bit too far and there is still a bit to much knockback.
I look at the changelogs everyday to see if they fix anything. And it's hard to be patient when it's game breaking bugs like the fns glitch or the bow not firing at times or the food not eating at times. I want to have fun on MCSG but glitches like that are really making it hard to.
Ok so it's currently been a week since the MCGamer devs have fixed anything. The last patch to the server I will admit was a very good one. It helped with the NCP, fixed relog, and fixed one glitch with the fns. But lately the current massive glitches that are game changing and really effecting...
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