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Hi there, Sorry for the delay in responding.
Thank you for your application to the MCGamer build team. At this stage we would like to extend an invitation for you to get onto our build server (mapdev.mcgamer.net) for the next stage of your application which will involve completing a trial build...
The lightning also serves to force an ending. Should someone somehow become glitched (either unintentionally or otherwise) in an unreachable spot, they would lose in the way of the lightning.
One idea I would like to explore is having the lightning start at the edge of the map and move Inward...
Please find below the template you must use to apply for the MCGamer build team (The Game Makers). Copy and paste the template into a new thread below and fill in the questions with as much detail as you can. Applications are processed by build team and mapping management. If your application is...
As I said in another thread, it can also be extremely difficult to prove at times. People will quickly learn how to team without making it obvious. It's a lot of gray areas that will result in some gray bans, so we're being very careful with this kind of decision. I think the solution here will...
I'm curious. We've had so many complaints about teaming, yet not a single soul plays the gamemode that is specifically designed for solo play. If so many players are against teaming, why are the non-teaming servers empty?
I'll chime in here, not necessarily to defend how we've done things in the past, more-so to explain why it was done that way. Personally I can go either way, but this discussion (teaming) has been a hot topic since MCSG's birth in 2012.
I can understand your frustration and reasoning. A lot of...
If 0 players play soloSG then I guess the majority of players enjoy a teaming environment. And nobody teams for no reason. People team to gain an advantage over another player, only to fight each other afterwards because there can only be one winner. This is literally the spirit of the hunger games
I think the reason the likes of SG1 and breeze are still on the network is that it's important to have the OG OG maps, to remind everyone how far we've come. The revamped versions are great to have, but the originals must stay for a good reason. We need maps that will challenge the future of...
I'll talk to Chad and see if we can try something different for the next voting poll. Thanks for the input!
Edit: talked to Chad. We'll likely do the voting on the forums, which allows for more than 4 vote options. This is why we allowed 4 votes before, simply.because twitter limits the options...
In this poll over 110 people voted for inertia. That's a lot of requests. I've also attached a screenshot of a few people specifically requesting it on Chad's twitter feed, and that was from 10 seconds of searching. More could be found reading all comments. I could find more but I'm still at...
Calls to ban teaming has been brought up time and time and again. It simply isnt something we will ban for since it's part of the survival games atmosphere. SoloSG exists for people who dont want to play with teams. Other than that, SG wont be seeing a teaming rule anytime soon
Yup, it's the boomers.
But yes, I guess the 4 maps that are up for vote are chosen by Chad, but its heavily influenced by what maps are requested for. For example, inertia will be on the next one because heaps of people ask for it. It's also based on what maps are ready for deployment. Some maps...
As for a general response to the current map pool I'll say this.
As I said already, the current map pool is almost entirely comprised of maps chosen by the community. Every map except for the first 6 (SG1-4, breeze and valleyside) were voted in by the players. The staff had no hand in adding...
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