R
RedSeamonster
Guest
The Betting System:
I think it would be kinda interesting to have a way to bet on who would win, with payouts depending on if they did or not. You should get more bounty back, for instance, if the person you bet on has a lower number of points, and less bounty if they have a lot. The player who is being betted on would NOT gain points off of this venture. I think it would add a nice dynamic personally.
Feature List/Main Ideas:
-Player weighting (i.e. betting on a player with the bounty of 1000 will reward less than betting on a player of 73)
-Weighting based on the current status of the player (i.e. armor/weapon/hunger situation)
-Betting "time," all bets must be placed by a certain time of day
Anyways, post your thoughts/ideas here:
I think it would be kinda interesting to have a way to bet on who would win, with payouts depending on if they did or not. You should get more bounty back, for instance, if the person you bet on has a lower number of points, and less bounty if they have a lot. The player who is being betted on would NOT gain points off of this venture. I think it would add a nice dynamic personally.
Feature List/Main Ideas:
-Player weighting (i.e. betting on a player with the bounty of 1000 will reward less than betting on a player of 73)
-Weighting based on the current status of the player (i.e. armor/weapon/hunger situation)
-Betting "time," all bets must be placed by a certain time of day
Anyways, post your thoughts/ideas here: