Mirko
Quantum
- Joined
- Sep 6, 2013
- Messages
- 2,211
- Reaction score
- 2,785
Hello everyone.
As you know, MCGamer is losing a ton of players everyday because the only 2 played gamemodes nowadays are SurvivalGames and Battlegrounds.
Well, you know the reason why Badlion is gaining new players? Because they have only 3-4 gamemodes but that community loves and plays everyday; also they're well made with very few bugs (it's better having only a few well-made gamemodes than having tons of them but are full of bugs).
By the way, watching a GoldEllipse's livestream (and playing on Badlion's ArenaPvP) I saw a thing that could've been a MCGamer gamemode, basically the players in the game got the chest routes and after 5 minutes, met at spawn to choose 2 captains; after having chosen them, they had to pick the same amount of players each.
After having made the 2 teams, every captain had to choose a player from their team to 1v1 against a player of the other team at spawn, meanwhile the other people had to give the 2 fighters a full iron armor, a rod and a stone sword.
Basically, after that one of the player gets killed, the captains will have to choose 1 other player each to fight against the other one; the winners will be the ones the were on the team that had survivors, instead, the team that lost all their players will lose the game.
My idea was to make a 1v1 map where the 2 players could fight, and at the sides two glass walls to let the other players watch the fights, also all the players, at the start of the game, will have all the necessary gears (full iron armor, rod and sword) to fight.
With a randomizer, the 2 captain will be chosen and they'll have to pick the players using a "sign system" or a "chat system", after that one of the player win the 1v1, he'll be healed and his gears will be repaired.
Before one of the player will have to fight again, everyone have to fight once.
I don't know if the community will like this idea, but I personally like it.
- Mirkoz
As you know, MCGamer is losing a ton of players everyday because the only 2 played gamemodes nowadays are SurvivalGames and Battlegrounds.
Well, you know the reason why Badlion is gaining new players? Because they have only 3-4 gamemodes but that community loves and plays everyday; also they're well made with very few bugs (it's better having only a few well-made gamemodes than having tons of them but are full of bugs).
By the way, watching a GoldEllipse's livestream (and playing on Badlion's ArenaPvP) I saw a thing that could've been a MCGamer gamemode, basically the players in the game got the chest routes and after 5 minutes, met at spawn to choose 2 captains; after having chosen them, they had to pick the same amount of players each.
After having made the 2 teams, every captain had to choose a player from their team to 1v1 against a player of the other team at spawn, meanwhile the other people had to give the 2 fighters a full iron armor, a rod and a stone sword.
Basically, after that one of the player gets killed, the captains will have to choose 1 other player each to fight against the other one; the winners will be the ones the were on the team that had survivors, instead, the team that lost all their players will lose the game.
My idea was to make a 1v1 map where the 2 players could fight, and at the sides two glass walls to let the other players watch the fights, also all the players, at the start of the game, will have all the necessary gears (full iron armor, rod and sword) to fight.
With a randomizer, the 2 captain will be chosen and they'll have to pick the players using a "sign system" or a "chat system", after that one of the player win the 1v1, he'll be healed and his gears will be repaired.
Before one of the player will have to fight again, everyone have to fight once.
I don't know if the community will like this idea, but I personally like it.
- Mirkoz