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Tower thoughts

Good idea?


  • Total voters
    13

MachJacob

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I've had an idea for a map for some time (Not enough time, helpers or redstone capability to actually make it into a map), where the corn is on the top of a large tower which is on a small island. My thoughts are that the corn chests are at the open top with the corn, and players can either walk down the tower possibly finding chests and traps, they can jump off the tower into the water and get away quickly, or they can climb down the vines. The island would be just 5-10 blocks wider than the tower with a moat around the island 20 blocks wide with maybe a river leading out, to cross the river there are 1-4 bridges or you can swim. This is my thoughts, I haven't really had much other thoughts for the rest of the map which is why I posted this here. I hope someone makes this good map out of this idea, be sure to put my name somewhere if you do! Thanks for reading! :)
 

Toxicinator

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I would think there would be 8 bridges due to the fact that there are 24 tributes, but its a great idea
 

MachJacob

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I would think there would be 8 bridges due to the fact that there are 24 tributes, but its a great idea
I said four because if there were eight the 5th-8th bridges would most likely be diagonal bridges, which I'm not a fan of. That could work though.
 

Richard Mutton

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i can really imagine this in my head and it sounds really cool check out my idea aswell its the one before yours !!
 

anatolifisher

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dude can u please stop posting in yellow on threads? its anoying
 
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Could you stop posting in white on threads? That's annoying.
Oh snap!

Anyway, My basic idea is what you said, except the moat is infinitely deep, and there a chests and breathing spaces placed down the side of the island.
 

MachJacob

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Anyway, My basic idea is what you said, except the moat is infinitely deep, and there a chests and breathing spaces placed down the side of the island.
And maybe make the tower go underground, underneath the island and have exits/craters further down to allow more escape/entrance routes in the tower?
 

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