1. All games will be played on the MCSG servers, the rounds are first to 3 or first to 5
2. Only 2v2, 3v3 or 4v4
3. Must be members from the team roster. Members from other teams or not on the roster is NOT ALLOWED.
4. If someone loses connection (client-side) from the game or crashes during the game, then it will be as if someone has died. Redos won’t be done because of this. If you crash in pre-game its a redo WITH proof, no proof? Its counts as a dead.
5. There will be randoms without a doubt. These randoms we cannot control. Therefore, they will be a double sided blade to both teams. Meaning, if a clan member were to die from a random, then it will count as if the opposing team has killed that specific person.
6. There can be spectators for each team. They can tell where other people are. (Sponsoring is not allowed!)
7. No alternative accounts. This means that players that are not on the Clan Battles Roster for either team, but is affiliated with one of the two teams cannot play on alternative accounts in the game.
(This will result in an automatic DQ)
8. No using OP items. Example: Hobo Sticks, Regen Pots, etc.
9. No block glitching or other exploids.
10. Both teams must agree to a map before playing each round. If either team does not agree to a map currently on the map list, then both teams must either skip, leave the lobby, or play on the map automatically chosen (Example. "Valleyside University has been chosen to play on!"). Teams won't be penalized for this unless problems occur after pre-game, or in-game.