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Can't they copy and paste a dm arena into every map? For instance, the dm arena could be in the same world as the main arena, but a few thousand blocks away. This might get rid of lag as the server would not have to change the world. It sounds kind of dumb but it'll still work.Many threads have been raised on the subject and I believe the result was: There was almost unanimous support for the idea, but the lag was caused by something harder to fix the just falling sand and lava. Teleporting to the DM arena in the first world was what lagged the game, as it required the server to run a multi world, and handle all the updated rules in that region. If that cold be fixed or streamlined somehow, I would be in great support of this.
Get it back, so I can own Isaac easier....I got like 10 fps on that infused with lag spikes that took me down to 1 fps...no?
In your dreams, YyarrnniiGet it back, so I can own Isaac easier.
jk
Maybe, as an extension of the maps, we could build deathmatch arenas for every map themed in the appropriate style of the map. They would still have to be very simple and have the same concepts (blocks dissappearing) and be as lag free as possible, but it would add to the games a lot. Like, a stoney-grass one for sg1, jungle-y for sg3 etc.Can't they copy and paste a dm arena into every map? For instance, the dm arena could be in the same world as the main arena, but a few thousand blocks away. This might get rid of lag as the server would not have to change the world. It sounds kind of dumb but it'll still work.