SuperxAndrew
District 13
- Joined
- May 24, 2012
- Messages
- 1,318
- Reaction score
- 2,528
I use the old forum layout. The white text actually shows up on it. I'll edit that though.why is the text white
I ought to go ahead and replace my main post with this. xD Very well said.I thought I was done writing huge essays about maps but I guess I'll do this once more but I'll try to hold back from writing too much. Only respond to this comment if you actually genuinely read and understood the points presented, otherwise you would be left uninformed and misunderstood.
To begin with the main post by SuperxAndrew , although I understand your intentions, there are many issues that it would raise. The following are a few off the top of my head- community disagreement/uproar, the logistics of going about such a process, and the struggle of cooperation through all levels of management down to the community. Next is the elaboration on these points:
Community disagreement/uproar- This topic is fairly easy to understand. Everyone has their favorite map whether or not the map is wholly enjoyed by all members of the community. Remove even 20% of the maps and you remove about 20% of the popularity of the movement. Think about it from a common player; "Oh, *Insert map here* is my favorite map ever!" Well, if that map is removed, the usual response is "Why would they do that!? This is so dumb!" *Proceeds to spout disapproval of the whole process*. Although the number of maps is increasing drastically as compared to that of a year ago, so is the community which can create touchy situations such as the whole map business. The rest of this topic is pretty self-explanatory.
Logistics- I'm unsure about the way things are run for the map aspects of things now. I know there used to be a map committee but I've been gone for some time (and still am) so I'll explain problems that would arise with and without a map committee (allowing for both angles). If there still is a map committee or something of the sort, personal bias is the first huge issue. Obviously people do not want their own maps removed and some people will fight to the end to keep their maps on the servers. Furthermore, there's the sort of politics that goes on with all of it. While some people do not like to realize it or face it, things just are not as simple as they appear. Obviously I won't give an example because it would either derail on-topic conversation or it would just not be suitable to this conversation to begin with. Also, the haste of decision making is an issue. Adequate time would need to be take to insure that the correct maps are removed to allow the least possible disagreement from the community. Now, if there is not a map committee and everything is decided from one or a few people at the top, distance can present issues. Not to be taken the wrong way, but those at the top are distanced from the community (which is good for certain decisions). However, this decision needs to be made from those with community involvement. As for who those people are, deciding that presents another problem yet again. That's all I'll write for this aspect.
Struggle of cooperation- Time and time again a single map has been removed and an absolute struggle has ensued. SG Japan and Demons Breeze are two prime examples. A decision was made but the process was so difficult to carry out because there could not be a common consensus between all levels of the community. As for voting to choose what maps to remove, that would simply not work. The in-game community is drastically different from the forum community which is drastically different from the clan community which is drastically different from the map building community and so on. You simply will not get cooperation between levels of the community.
Now for the parts I agree on- There should probably be a somewhat limited number of maps, maybe 30-40 is there is a list that simply can not be removed but around 20-30 is that list is nonexistent and every map is up for removal. To expand on the idea of this list of maps that "can't be removed"- no map should be here forever. If there are some maps that "can't" be removed, make a gamemode like benji_r suggested. MCGamer is all about change. If it weren't, it simply wouldn't be around anymore. If we were to sit here and count how many changes have been made, it would be longer than the "Last Reply Wins" thread. So why allow change so much but exempt one thing from change? Holding on to the past is what holds the community back from progression. Other than SG4, none of the Vareide maps are popularly played (or even close to popularly played). As said before, just make the other gamemode if you want to keep them but it is clear that the "Survival Games" gamemode is made for change and progression so don't hold it back from that.
If this idea, or any idea similar to it for that matter, are to be even close to enacted, some serious planning and thought must go into it. Unfortunately, I don't think anyone will be serious enough about it to go to such extensive lengths and plan out every single aspect. This is not a change that you can rush into or even approach carefully. Instead you must carefully plan for quite some time (even months) gathering information and strategies for doing so. Although it would be beneficial to the community, I don't think it would ever happen.
This is all I'll write for now. If you reply to the comment, please do so in genuine interest of the situation and from an unbiased view point if you can do so. If your comment happens to do this, I'll reply.
I think this is more of what I meant. There doesn't need to be a map clean out as drastic as cutting nearly half the maps, rather one just big enough to weed out the maps that don't belong and leave room for change.
Your points hit the nail on the head as far as predicting how change of this scale simply wouldn't work, but do you think there should be a way for MCGamer to evaluate and accept maps similar to the way the map committee used to that would work? I guess I mean, do you think there is an ideal way for MCGamer to go about map changes such as adding/removing maps?