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Please don't double post.A rock beside a Pineapple and an Easter Head under the sea, apparently with wi-fi and the power to play Minecraft.
On that map, there was a large amount of trapdoors and fences which create lighting glitches and lag due to the fact that trapdoors are entities. Half Slabs also can create lighting glitches which there were alot in that map. The map itself is also very close to bedrock level/the void which also causes lag (trust me, i made that map ).Come to think of it can someone explain to me how Ancient Japan causes lag? Just curious
Asia Games: it was terribly built and could've easily been built in a dayR.I.P (These aren't considered "good enough maps" to the MCSG fanbase)
Lost Mine
Survival Games Ancient Japan
Insanity Clause
Asia Games
Hungry Hills