Writr
Tribute
- Joined
- Apr 17, 2012
- Messages
- 62
- Reaction score
- 10
So a problem that had begun in the very start of the servers and one I am still seeing today is spectators helping out tributes on Skype/other messaging systems. The way it works is that two players team up, then after one player dies, the dead player goes to the remaining players and tells his friend where they are - his friend then hunts them down and kills them because he knows where they're hiding. In some cases this happens with donors, who will leave just before a round starts after teaming with someone then rejoins and helps his teammate once he is back in. It is despicable and rather frustrating if you are not resorting to such a tactic, and should be stopped to give a fair advantage to everyone. I have proposed several options to help end this.
1. When a tribute dies, they are returned to the waiting room. If some sort of parkour/maze/puzzles were set up there, the players would not get bored and therefore would still be willing to remain on the server, but would be unable to cheat and assist other tributes. When the game goes to the deathmatch, all the players could be transported back to the cornucopia and watch the battle as spectators again. I am not entirely sure how difficult this would be since I think the Waiting Room is in a different map from the arenas, but in my opinion this is the best option.
2. Spectators are forced to remain in some sort of platform high above the arena. Puzzles, parkour, etc. could be placed up here, but for the most part it would simply be a way of keeping all the players together without resorting to kicking them after death or anything. This might mean that people leave because they get bored (though people ALREADY leave because they either become bored or frustrated), but it would keep players from cheating. At the Death Match, of course, players would be able to fly around invisibly just like normal.
3. Instead of seeing as a separate player and flying around, dead tributes could still spectate the living ones...but only from their first-person view (seeing from their eyes, basically). This would probably be difficult to code (possibly impossible, since I don't know Java nor how Minecraft really works), but it would at least make things slightly more interesting. Again, once it becomes Deathmatch things could be set to how it is normally, with spectators invisibly flying around and watching it.
TL;DR: People are using messaging programs to help other players after they die, and changing what happens to dead tributes could help change that and make the games more fair to other players.
1. When a tribute dies, they are returned to the waiting room. If some sort of parkour/maze/puzzles were set up there, the players would not get bored and therefore would still be willing to remain on the server, but would be unable to cheat and assist other tributes. When the game goes to the deathmatch, all the players could be transported back to the cornucopia and watch the battle as spectators again. I am not entirely sure how difficult this would be since I think the Waiting Room is in a different map from the arenas, but in my opinion this is the best option.
2. Spectators are forced to remain in some sort of platform high above the arena. Puzzles, parkour, etc. could be placed up here, but for the most part it would simply be a way of keeping all the players together without resorting to kicking them after death or anything. This might mean that people leave because they get bored (though people ALREADY leave because they either become bored or frustrated), but it would keep players from cheating. At the Death Match, of course, players would be able to fly around invisibly just like normal.
3. Instead of seeing as a separate player and flying around, dead tributes could still spectate the living ones...but only from their first-person view (seeing from their eyes, basically). This would probably be difficult to code (possibly impossible, since I don't know Java nor how Minecraft really works), but it would at least make things slightly more interesting. Again, once it becomes Deathmatch things could be set to how it is normally, with spectators invisibly flying around and watching it.
TL;DR: People are using messaging programs to help other players after they die, and changing what happens to dead tributes could help change that and make the games more fair to other players.