DaPieHD
Career
- Joined
- Jan 23, 2013
- Messages
- 799
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- 443
Just like the hunger games: Feast.
What I'm thinking is when chests restock, instead of the corn chests restocking, chests spawn. Thu have a sign on them that has what district number the chest is, making a use for district numbers and remembering them. Say I am from district 4. When chests refill, corn chests don't. At the corn I see a chest spawn with my district number on it. Only I can open that chest. But what is in that chest..? Something the player needs most. The code should check he players inventory, and if they have no food, it could give them a cooked pork chop. If they don't have anything better than a wooden axe, it would give them a stone axe/sword. If they have less than 2 armour bars, it would give them something leather. This could all be configurable, but its just an idea. Tell me what you think (;
What I'm thinking is when chests restock, instead of the corn chests restocking, chests spawn. Thu have a sign on them that has what district number the chest is, making a use for district numbers and remembering them. Say I am from district 4. When chests refill, corn chests don't. At the corn I see a chest spawn with my district number on it. Only I can open that chest. But what is in that chest..? Something the player needs most. The code should check he players inventory, and if they have no food, it could give them a cooked pork chop. If they don't have anything better than a wooden axe, it would give them a stone axe/sword. If they have less than 2 armour bars, it would give them something leather. This could all be configurable, but its just an idea. Tell me what you think (;