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What Minecraft Settings Do You Play On For PvP?

darkai202

Mockingjay
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I play on 46, so no, you aren't.

As for me, I like to have at least 100+ FPS so I my settings are on the lowest.
However, seeing as I'm weird, I change my FOV a lot, and when I mean that I mean after every game or even sometimes during a game. View bobbing also changes when I'm on low FOV, examples are when I play on 90-95 FOV I play with no bobbing, when I play in quake pro, I have bobbing on, if I'm having an unstable hand (all shaky and stuff) I turn view bobbing off.
You're weird
 
L

Lululioness

Guest
Sensitivity: 150
FOV: Quake Pro
Render Distance: Short
Fog: Off (Get more out of tiny with fog off)
Graphics: Fancy (cause I'm a girl, I need da fancy)
Smooth Lighting: On (cause I'm a girl, I need for it to be pwetty).
 

AlgerWaterlow

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Render distance: Tiny+16 on land, Normal +24 in large bodies of water
FOV: 87
Sensitivity: Hyperspeed
Graphics: Fast
Smooth Lighting: Off. I fail to see a difference between off and on.
GLSL Shaders: I have the mod but don't turn shaders on unless I'm taking a screenie with a teammate (rulebreak screenies need to be taken ASAP so I don't use SEUS for that)
Computer: Samsung laptop
OS: Windows 8
RAM allocated to MC: 2GB
Total RAM: 4GB
Installed Client: MagicLauncher 1.1.7
Installed Mods: Optifine, Forge (for shaders), GLSL Shaders,
Resource Pack: R3dCraft 32x32
Recording Software: Fraps, Private-use paid license
 

reven86

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Nov 27, 2012
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Render: normal
Fov: 100 or quake pro
Sensitivity: hyperspeed
Graphcs: fast
Lighting: On
Computer: Dell
Os: windows 7
Ram: 3 gb
TOtal Ram: 8 Gb
Clients: Magic launcher
Mods: Optifine
Packs: Redcraft
Recording software: fraps and bandicam
 

Cubes

District 13
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Jun 27, 2013
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FOV: Quake Pro
Sensitivity: 170%
Render Distance: Tiny
Bobbing: Yes. Doesn't really affect me.
Smooth Lighting: Off
Standard Graphics Settings: Fast
Particles: Minimal
Texture: 32x32 Faithful Custom Edit. (Forget the creator) XD
 

CalebDob

Survivor
Joined
Jun 24, 2013
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100
FoV: Quake Pro
Render: Tiny, with OptiFine to get the unloaded chucks to find people
Sensitivity: 145
Graphics: Fancy
Smooth Lighting: On
Optifine (Y/N): Y
Optifine Settings: Fancy everything
FPS:130 with a texture pack, 200 on default texture.
Ram: 12
Texture Pack:R3dcraft and Faithful made by me.
 

R3vVolution

Peacekeeper
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Render Distance: Far because I don't need Extreme and I can see people easier.
View Bobbing: On, It feels more realistic.
Smooth Lighting: On.
Graphics: Fancy, because it looks better.
Particals (All, Minimal or Decreased): All, because I like to see if I have crits or not.
FOV: I use Quake Pro, because I can almost see behind me. And my eyes can handle it. :D
 

Hazzy16

Peacekeeper
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Nice tips ;) I never knew about the short render distance before :p
 

xExtract

Diamond
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Aug 11, 2012
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FOV: It change it between 80 and Quake pro alot.
Sensitivity: Well Sensitivity on Minecraft doesn't mean much as you can change your DPI but my sensitivity is really low anyway. Around 40-60%.
Render Distance: Far
Bobbing: Yes and no, I change it often.
Smooth Lighting: On
Standard Graphics Settings: Fancy
Particles: Maximum
Texture: Custom texture pack edited by myself. :D
 

le quack

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Jul 17, 2013
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Render Distance: Far
View Bobbing: Off
Smooth Lighting: On - looks sexy
Graphics: Fancy
Particles: ALL
 

filett55

Diamond
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Oct 9, 2013
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FOV: 80-85 in normal game,quake pro when I need use bow and in DM.
Sensitivity: 120%
Render Distance: short+32 (optifine)
Bobbing: no
Smooth Lighting: Max
Standard Graphics Settings: Fast
Particles: all
Texture: Faithfull PvP
FPS: So...I can got 60 with game booster,but same maps like avaricia and icarus are unplayable for me,so I can play only in little maps(winning u.u)
 

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