Mint_Sibs
District 13
- Joined
- Nov 10, 2013
- Messages
- 3,498
- Reaction score
- 1,957
The game actually has a 30 minute timer till force dm, as well, I was exaggurating to make a point. Also, you say that killing someone is one step closer to winning the game, you don't seem to be that much of a threatening player no offence but it seems like your starting out, this may be why your not understanding the concept of tryharding, they will run past 5-6 easily killable people, just because they want your points. That isn't a important aspect of the game, yes the game is to win. Seeing as your being tryharded it indicates you show a major threat to the person, but ditching their route, with nothing but a stone sword, chasing you for 5-10 minutes until they get picked off by someone with good stuff, and you are left with almost no sprint and no loot. This is annoying, I believe that the point of the grace period is not just to prevent this, but as well to prevent the aspect of mass death off of spawn, to make the games more interesting, seeing as there is a lot of water. The point of QQ is to prove that you aren't just threatened by opposing players but by the terrain as well, you need to keep this in mind. If the game is taken 5-10 deaths off of spawn, then that aspect is lost.The game doesn't even last 30 minutes, also any chase I've been in never lasted more then 2-3 minutes. Oh and your saying you can do "productive" things in the games now? P.s Killing someone is one step closer to winning the game, I don't know where you're coming from.
To Sum Up: Tryharding is bad and means you are a gutless individual, also that mass death off of spawn isn't always a good thing.