inconceivable81
Platinum
- Joined
- Dec 23, 2012
- Messages
- 3,002
- Reaction score
- 1,545
So, recently I have been noticing that a lot of my friends have extremely big chest routes. I then saw a few people show off enormous chest routes on the forums. Now, my question is why?
I normally loot 3-8 chests per game, as part of my route, as long as that gives me a wooden sword+. From there, I go ahead and get some kills, and consequently more stuff. In my opinion, all one needs to survive is a weapon, food and at least 4 armour bars. M Breeze Island chest route has 1 tier 2 and 2 tier 1s. My SG4 route has 2 tier 2s and 3 tier 1s. Look at my stats... 338 wins... Does it seem like I never win because my chest routes are too bad? Probably not. I mean I understand it if you have no weapon, than it is reasonable to get more chests apart from your route...
Some of my friends have chest routes which include going around the whole of SG4 to get 20+ chests. Then, they have like 22 wins... Why? Because they don't practise their PvP skills due to enormous, time-consuming routes. Now, why would you swim to that chest near the very edge of the map of Breeze Island if it is a tier 1, and there are many disused routes with about 5 tier 1s on the land?
I just don't see the point of spending 5-10 minutes on a chest route just to be killed by someone with full iron who has already got like 5 kills? I, personally, sometimes only loot chests until I get a wooden sword, or better, and then just to ahead and get full iron through killing people.
Explain to me the point of having a long and tedious route... Anyone?
I normally loot 3-8 chests per game, as part of my route, as long as that gives me a wooden sword+. From there, I go ahead and get some kills, and consequently more stuff. In my opinion, all one needs to survive is a weapon, food and at least 4 armour bars. M Breeze Island chest route has 1 tier 2 and 2 tier 1s. My SG4 route has 2 tier 2s and 3 tier 1s. Look at my stats... 338 wins... Does it seem like I never win because my chest routes are too bad? Probably not. I mean I understand it if you have no weapon, than it is reasonable to get more chests apart from your route...
Some of my friends have chest routes which include going around the whole of SG4 to get 20+ chests. Then, they have like 22 wins... Why? Because they don't practise their PvP skills due to enormous, time-consuming routes. Now, why would you swim to that chest near the very edge of the map of Breeze Island if it is a tier 1, and there are many disused routes with about 5 tier 1s on the land?
I just don't see the point of spending 5-10 minutes on a chest route just to be killed by someone with full iron who has already got like 5 kills? I, personally, sometimes only loot chests until I get a wooden sword, or better, and then just to ahead and get full iron through killing people.
Explain to me the point of having a long and tedious route... Anyone?