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Catching Fire/Quarter Quell update and lifetime diamond giveaway!

Perkins

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Dunno if this has been suggested yet (there's a load of replies already), but how about teleporting the player about the segment they're stuck in randomly? Something to disorient and confuse them. Could happen every few seconds or so. How about also purposely delaying all movements and actions by a second or two?
 

Yozy_XD

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I do think something's are a bit over powered on it.
 

Kapta1nPanda

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I Only Had This Idea

EarthQuake : Players Got Nausea and then the block start falling down (Random Place) to the void Players will need to escape from the Disaster

I Haven't Played quarter quell yet :b But I hope you guys like this idea
 

arsenal

District 13
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Dunno if this has been suggested yet (there's a load of replies already), but how about teleporting the player about the segment they're stuck in randomly? Something to disorient and confuse them. Could happen every few seconds or so. How about also purposely delaying all movements and actions by a second or two?
Good idea, but it would be bad if you were chasing them and then they teleported away lol.
 

Slayeer

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I feel bad for sr mods, devs, and admins who have to go threw this xD
 

Agent_Snipes

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Acid rain normal rain but can kill you (deals half a heart damage for every second they stand in it)
 

EliteBaconMC

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Since it is impossible to make corn spin, how about the player is teleported in a random direction or area high in the air (5-15 blocks and is dropped. This can confuse the player
 

GREEKS_ONLY_WIN

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instead of a flood incorporate poison rain which will harm you with poison I for 2 seconds if your hit by rain. The only way to avoid the rain is to be undercover but not under leaves as the water will still go through it. The poison will not add up and so many rain particles drop extremely fast. This rain would be the equivalent of poison fog seen in the catching fire movie and book.

Just an idea, this would cause no lag for the server or the client.
 

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