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Best Removed Map?

Which removed SG Map was your favorite?

  • Overgrown Arena

    Votes: 26 16.8%
  • MCSG Ruins

    Votes: 6 3.9%
  • Skylands Survival

    Votes: 14 9.0%
  • Yellowstone

    Votes: 10 6.5%
  • Hungry Hills

    Votes: 36 23.2%
  • Asia Games

    Votes: 3 1.9%
  • Lost Mine

    Votes: 33 21.3%
  • Hell Games

    Votes: 6 3.9%
  • SG Ancient Japan

    Votes: 20 12.9%
  • Lost Ridge

    Votes: 1 0.6%

  • Total voters
    155

MJM239

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Every map on that list besides Hungry Hills and Skylands were nothing but a joke, which is kind of why they were removed in the first place.

I still don't understand the reason for removing Skylands, I played on that map quite a bit, and loved it. Hungry Hills was the one taking a beating from the noobs, which is completely unfortunate since that map was basically a shadowed masterpiece.
 

EvermoreHD

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Every map on that list besides Hungry Hills and Skylands were nothing but a joke, which is kind of why they were removed in the first place.

I still don't understand the reason for removing Skylands, I played on that map quite a bit, and loved it. Hungry Hills was the one taking a beating from the noobs, which is completely unfortunate since that map was basically a shadowed masterpiece.
Yes because a differing opinion makes someone a noob. /s
 

MJM239

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EvermoreHD (tagging you since double-quoting seems to be faulty), by that I meant that some people were taking Hungry Hills, and not even giving it a try at all. I liked this post, because it was supposed to sum up that statement in a shorter manner.
The only problem with hungry hills is that every time it gets added back, a bunch of noobs complain:
"Ugh, I hate this map, I actually have to look for chests, and I actually have to manage my hunger, and the games take an extra ten minutes. This map is too hard and I suck, therefore I don't like this map."
I was never saying that people without opinions are noobs, I was saying that the people who don't have a good reason for hating the maps are noobs.

Anything else, Evermore?
 

EvermoreHD

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EvermoreHD (tagging you since double-quoting seems to be faulty), by that I meant that some people were taking Hungry Hills, and not even giving it a try at all. I liked this post, because it was supposed to some up that statement in a shorter manner.


I was never saying that people without opinions are noobs, I was saying that the people who don't have a good reason for hating the maps are noobs.

Anything else, Evermore?
From what I observe, players do have legitimate reasons on disliking Hungry Hills. For example, it's too big, too little chests, etc. These are all reasons that you obviously don't agree with, but it doesn't make them noobs.

Edit: Players obviously had "given the map a try" at least once if they are complaining.
 

MJM239

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From what I observe, players do have legitimate reasons on disliking Hungry Hills. For example, it's too big, too little chests, etc. These are all reasons that you obviously don't agree with, but it doesn't make them noobs.
And that's okay, a legitimate, subtle reason against why a map is bad is perfectly fine, but 90% of the arguments I've seen are just something that people can't adapt to. If you can't find chests, it will take you not even 10 minutes to develop some form of a chest route.

A good argument is that the map is a little too big, and it's hard to find players, Hell, I even agree with this myself. But 90% of the arguments I see in-game are: "omg wtf why did this map gets voted theres like no chests"

There's a difference between stating an opinion, or just acting like a complete moron. I'm referring to the negative side, which you don't seem to understand yet.
 

HalfSquirrel

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Definitely Ancient Japan. I voted skylands before realizing that Ancient Japan is Ancient Japan, not Asia Games which I didn't like very much :p Silleh me. Ancient Japan lagged a ton though, so I could barely play it. From what I played on it well though, it was a great map. I loved it.
 

EvermoreHD

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And that's okay, a legitimate, subtle reason against why a map is bad is perfectly fine, but 90% of the arguments I've seen are just something that people can't adapt to. If you can't find chests, it will take you not even 10 minutes to develop some form of a chest route.

A good argument is that the map is a little too big, and it's hard to find players, Hell, I even agree with this myself. But 90% of the arguments I see in-game are: "omg wtf why did this map gets voted theres like no chests"

There's a difference between stating and opinion, or just acting like a complete moron. I'm referring to the negative side, which you don't seem to understand yet.
My personal opinion is that map does have a severe lack of chests, considering the size. It's a legitimate reason cause it affects the enjoyment of playing the map when you're constantly trying not to starve. For this reason, I find the map not enjoyable to play.
 

MJM239

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My personal opinion is that map does have a severe lack of chests, considering the size. It's a legitimate reason cause it affects the enjoyment of playing the map when you're constantly trying not to starve. For this reason, I find the map not enjoyable to play.
And see? That's a good opinion, since it's subtle, my opinion differs, cause I believe that the low amount of chests adds some thrill to the game, and everybody is truly equal. (Except those who got lucky at corn.)

I can respect opinions with quality, but not those with no thought put into them.
 

HalfSquirrel

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My personal opinion is that map does have a severe lack of chests, considering the size. It's a legitimate reason cause it affects the enjoyment of playing the map when you're constantly trying not to starve. For this reason, I find the map not enjoyable to play.
lolnoob u hav bad opinyin
 

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