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Hell Games 6 Official Tribute List! (Info on Quell Inside!)

HalfSquirrel

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ExKing

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Next time can it be hosted on EU? The lag is really bad for EU people like me
 
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Im going to be honest, you guys really need to chill out on the 'gamemaking', it gets really out of hand sometimes, and isnt fair. For example, correct me if I'm wrong, but didnt Lovelights die to a horde of zombies that YOU spawned in? That shouldnt be the cause of anyones death.
 

Gunnishone

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Was pretty fun, although I went pretty bad.

I went to spawn and got crappy armor and a little food, then I was basically just walking around and running away from teams until I encountered a team at spawn, when I had no sprint :(

Someone should post the exact placements from 1-24, so we can see how everyone went! I believe I came 12th or 13th.
 

HalfSquirrel

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These Hell Games were way too rushed. Some feedback for this game, it may have been an improvement from the previous ones (that's an opinion, I loved running around telling people to sponsor me and I sing pokemon) but it was definitely way too fast. The gamemakers should only sponsor people and maybe spawn 1-2 mobs here and there but never more because the gamemakers shouldn't be game-changing.
Hell Games should be based on skill, not on who doesn't get mauled by the gamemakers. There must have been a dozen of the best MCSG players out there in this game, and none of them won. No offense to Exodus_King, but after how the game started for him, he did not deserve to win in my opinion.

Also, another reason it was rushed, you guys started the game before everyone was in. Matt_The Dreamer should have been there, but he was not allowed to join and the games started without him. I'm sure there are others that were in the same situation.
 

The Arena Master

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These Hell Games were way too rushed. Some feedback for this game, it may have been an improvement from the previous ones (that's an opinion, I loved running around telling people to sponsor me and I sing pokemon) but it was definitely way too fast. The gamemakers should only sponsor people and maybe spawn 1-2 mobs here and there but never more because the gamemakers shouldn't be game-changing.
Hell Games should be based on skill, not on who doesn't get mauled by the gamemakers. There must have been a dozen of the best MCSG players out there in this game, and none of them won. No offense to Exodus_King, but after how the game started for him, he did not deserve to win in my opinion.

Also, another reason it was rushed, you guys started the game before everyone was in. Matt_The Dreamer should have been there, but he was not allowed to join and the games started without him. I'm sure there are others that were in the same situation.
Couldn't agree more. I wish The Hell Games was a longer event. This one was about 10 minutes or so. All this build up for such a small event doesn't seem worth it. I wish the map was huge, larger than any normal SG map. It'd make the events take longer. I also think that the gamemakers should stay invisible. The admins flying around just ruins it for me. Also, there were so many users who had it unfair. JustAHotDog was a prime example. He was on the run (in a tight enough situation as is) and all the staff did was drop TNT on him. This wasn't a test of skill, it was a game of luck.
 

Gunnishone

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These Hell Games were way too rushed. Some feedback for this game, it may have been an improvement from the previous ones (that's an opinion, I loved running around telling people to sponsor me and I sing pokemon) but it was definitely way too fast. The gamemakers should only sponsor people and maybe spawn 1-2 mobs here and there but never more because the gamemakers shouldn't be game-changing.
Hell Games should be based on skill, not on who doesn't get mauled by the gamemakers. There must have been a dozen of the best MCSG players out there in this game, and none of them won. No offense to Exodus_King, but after how the game started for him, he did not deserve to win in my opinion.

Also, another reason it was rushed, you guys started the game before everyone was in. Matt_The Dreamer should have been there, but he was not allowed to join and the games started without him. I'm sure there are others that were in the same situation.
Couldn't agree more. I wish The Hell Games was a longer event. This one was about 10 minutes or so. All this build up for such a small event doesn't seem worth it. I wish the map was huge, larger than any normal SG map. It'd make the events take longer. I also think that the gamemakers should stay invisible. The admins flying around just ruins it for me. Also, there were so many users who had it unfair. JustAHotDog was a prime example. He was on the run (in a tight enough situation as is) and all the staff did was drop TNT on him. This wasn't a test of skill, it was a game of luck.
I agree with basically everything you guys have said. Especially that the game was too quick (so maybe the map should be bigger) and the gamemakers had a very big impact, maybe too big.
 

ExKing

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But for real now. Next time write (US) on the thread. I thought I am not going to lag and boom I lagged and died...
Maybe make separate events? EU and US because Exodus and Lovelights are US people that's why they did so good..
 

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