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Questions for you guys about Survival Games 3

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souch13

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1. What is your favorite map and why (in terms of gameplay)?
map 2 (city map) because it has a lot more chests and gives you a better, fairer chance of winning. as everything is spaced closer together you have more chance of bumping into another tribute who is heading for your secrert chest that you think only you know about :p

2. What is your best tactic when you play (on both of the maps)?
map 1 - head for corn and grab what i can, then sprint to the boat in the cavern and hope i can fend off the tributes/mobs inside and get out safely

map 2 - go for corn and then head to the map outskirts and follow my chest route till sunset then try my luck when sponsors refill


3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?

more puzzles, traps and secret entrances

4. Is there something you would like to be added to SG, and why?
enchanted bows and ingots being dropped from mobs,

i noticed that if a skelly or a zombie drops rare items then they dissappear it would be cool if we had the chance of picking up that one extra ingot we need for a sword or even a power 1 bow from a skelly
 

flamingbooks

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1. What is your favorite map and why (in terms of gameplay)?

I prefer map 2. The map, although the radius is smaller, seems bigger because you can go up, into buildings.

2. What is your best tactic when you play (on both of the maps)?

Both: run around hoping i find an unlooted chest or someone who'll team up.

3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?

Moar chests!!! There aren't enough to give a fair chance to everyone. If you couldn't get loot from the center its gonna be hell to survive.

4. Is there something you would like to be added to SG, and why?

Sponsors. Once per game a spectator should get to give a single player a single item that is stone or worse, just so they're not pathetic.
 

Andersminor

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1. What is your favorite map and why (in terms of gameplay)?
I like Forest because it is a fairly open map and I think the way the map is built around the Cornicopia makes it exciting, plus there's lots of chests near the middle.
2. What is your best tactic when you play (on both of the maps)?
I usually run to secret chests; I tend to die if I try going to the middle ;(
3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?
I wish that the chests were more consistent with having stuff in them; if I run to the outskirts of the map to a secret chest at the beginning of the game, sometimes there won't be anything in the chests. I want these to ALWAYS have items.
4. Is there something you would like to be added to SG, and why?
Anti-cheating plug-ins; I've seen people fly, use forcefield, and chestfinders.
 

Lemus Nova

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1. map 1 it has more chests and it doesnt have all of thoose big buildings that people can camp in and just be stupid

2. i have routes on both maps i just follow them and when night hits i got to the corn. because the chests get refilled

3. no not really

4. more chests and more like traps that traps you in a room and you cant get out.
 

raxxess

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1.) i like the forest the most because its simple, fun, has a nice aesthetic feel to it, and you cant so easily die from falling or mobs from buildings.
2.) run untill i find a few chests to let me survive, then make my way back to spawn and camp till refill
3.) if possible disable nameplates they ruin the game for everyone cause its hard to keep shift down and still do other things plus then you where to run, where not to run, and where someone turned a corner and it makes survival harsher
4.) torches, my computer is like from 2006 and i'm always at a disadvantage cause my screen is pitch black where as others' can still very easily see (plus putting down a torch can give your position away so it'd still work a your choice)
 

Palmis

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I think you should add some strategic postions. (e.g. a building with piston doors that lock down the building, save for a few secret entrances like vents, sewage, etc.)
 

Palmis

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Also, LESS PLUGINS. I crash and run out of memory ALL THE TIME on these servers specifically. It is ridiculous and I would like to be able to play.
 

PocketAces

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1. I love map 1 because there are less campers also the chst are very balanced and hidden so one person doesn't get to raid all of the chests

2. see if I have a chance by running at the corn, if I don't get anything run and search the whole time for chest. I do Not camp.

3. A forest type map ut with more mountains and little houses but not torn apart. Basicly not post-end-of-the-world kin of maps.

4. Having the dead be able to give one gift to someone and have the gift choice be very limited.

Thank you for making these maps they are pretty awesome
 

kittenaprahcot

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Jun 19, 2012
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1. What is your favorite map and why (in terms of gameplay)?
The 1st map because its smaller and easier to find chests/ppl
2. What is your best tactic when you play (on both of the maps)?
i usually go away from the middle and try to find chests scattered around the map

3. Is there something you would like to be changed in the vanilla version of SG (on the map itself , not these servers)?Iwouls like to see a more balanced map not so many buildings or open space
4. Is there something you would like to be added to SG, and why? more cats and wolves
 

mcrmcrmcr

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1. the one with the big forest because you have alot more space to search with lesser risk of dieing
2. forest - walk around and find chest onless i die of hunger city- find a builging and hide
3. more food in chest because i usually die of hunger
4. when u die be able to give people things like health potions
 
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